Becoming Boo is a 2D vertically scrolling shooter that takes place in an unknown planet. Player takes the control of an alien called Boo who must attach floating eggs to their special coral to protect it from  invading creatures. In an endless mission the player must defend the coral by shooting enemies and covering the coral to survive and gain a high score.


Team Members:

Technical Game Designer: Mona Shayeghi

Artist: Nastaran Namei

Former Programmer: David Searle



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